It’s been a journey of over two decades, and we’re constantly pushing the boundaries.

Our team is what makes us who we are, and we’re incredibly proud of all that we’ve achieved. We’re excited to assist you and help take your project to the next level.

The studio was founded in 2001 by Philip Weiss, who remains CEO of the company to this day. metricminds joined the THQ Nordic family in 2022.

The initial goal was to enable creative teams to benefit from motion capture without distractions.

The focus has always been on delivering high-quality, all-encompassing services, taking care of the technical aspects, as well as planning and logistics, so you can focus on your creative vision. 

Over time, the services portfolio evolved and our team grew. First we added animation and motion editing services and then we grew into storytelling, leveraging the ample talents and passion of our team. 

Combining all of our strengths, we were one of the first studios world-wide to offer in-engine cinematics as a service to game developers.




Our team features members with different skillsets, perspectives and backgrounds. We’re united by a mutual, positive attitude and a strong desire to create. This applies to all steps and departments, where we value creative vision and valiantly support it with technical knowledge and production experience.

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