CALL OF JUAREZ
Developer: Techland
Publisher: Ubisoft
For Call of Juarez: The Cartel we assembled the cutscenes by setting up the cameras. We used the assets and animations provided by Techland and integrated these into Motionbuilder.
With the data integrated in Motionbuilder we could edit the Motions to make them look more fluid and natural to increase the realism of the characters.
SERVICES: